Hi!
I've got 2 curves representing a trunk and a branch. I'm using a vellumHair and a vellum Solver. When I press play, it all falls down. Fantastic!
...Now, I'd like the branch curve to be attached to the trunk curve. How do I do that? Is there a specific node for that? Can I do it in vex?
I've never worked with constraint so I'm a bit clueless.
-Olivier
Constraint one curve to another (Trunk -> branch)
756 3 0- olivierth
- Member
- 1007 posts
- Joined: April 2017
- Offline
- J1M
- Member
- 4 posts
- Joined: July 2017
- Offline
- olivierth
- Member
- 1007 posts
- Joined: April 2017
- Offline
My goal was to not fuse the branch to the trunk. The spacing makes sens since the trunk has thickness. Isn't there a way I can simply make a constraint that "links" the bottom of the branch to the trunk?
I tried using a vellumConstraint set to Glue. The branch is attached to the trunk but moves like a pendulum (it doesnt keep it's initial position/angle).
Since I love vex, I wish I could learn how to create those constraints myself.
I tried using a vellumConstraint set to Glue. The branch is attached to the trunk but moves like a pendulum (it doesnt keep it's initial position/angle).
Since I love vex, I wish I could learn how to create those constraints myself.
- Benyee
- Member
- 56 posts
- Joined: April 2008
- Offline
-
- Quick Links