Hello,
So I', working on a kineFX rig, where I have a humanoid rig and modelled a flute. No I want to attach the beginning of the flute to the mouth (head_jnt) and the middle part to the right hand (r_hand_jnt).
I saw this tutorial, https://www.youtube.com/watch?v=0XPCNxefOz8&t=318s [www.youtube.com] , which shows how you add a item to a joint. Only problem is here that I can only add it to the hand or head joint.
I was wondering if someone could help me and tell me how to solve this, and which nodes I have to look into to get it working.
So that the begin of the flute stays at the mouth and the middle part follows the hand ?
If that's possible ?
Greetings, Mul
KineFX - Attach flute to mouth and hand joint, Question
757 2 1- Mulhuijsen
- Member
- 13 posts
- Joined: Jan. 2019
- Offline
- toonafish
- Member
- 414 posts
- Joined: March 2014
- Online
- Mulhuijsen
- Member
- 13 posts
- Joined: Jan. 2019
- Offline
-
- Quick Links