Using the Normal (@v = @N) as force in Vellum Sim?

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How do i feed the normals of my geometry as force into the dopnet of the vellum sim? thought using the sop geo in there with a vop would do the trick, but it's not sending any forces out. Any pointers welcome.

Cheers,

A.
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- for me it worked with a volume force (popadvect by volume)

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popadvect_by_volume.png (1.8 MB)

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