That does seem like a redraw bug. If you move your mouse over the Camera transform properties and press the V-KEY, the timeline updates with the keyframes.
Using Houdini Indie 20.0 Windows 11 64GB Ryzen 16 core. nVidia 3050RTX 8BG RAM.
It turned out it's not a bug, I fixed it with the help of the great SideFX team, Thank you. Here is the solution if anyone looking for similar case in the future:
SideFX message:
From our developers For the keyframes to be visible on the timeline, parms need to be added to the channel list. Creating a keyframe from the UI usually sets the autoscope flag on the parameter, based on a user animation preference. This isn't done automatically from hou.Parm.setKeyframe.