Crowd Agents inverted normals

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Hello all,

I have been having this issue while trying to mirror some clips to have some variations in the crowd.
The mirrored one seem to have the normals inverted. I could potentially unpack and reverse them but I
suppose there is a better way?

Just getting into crowds, thanks for any tips

Doja

Attachments:
CrowdsB.JPG (138.1 KB)
CrowdsA.JPG (132.1 KB)

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Upping for visibility, hope it's not a problem.

Still not able to solve this, I tested a render and it seems to be fine,
but I would still like to be able to see it properly in the viewport.

Thanks

Doja
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There's really not enough info to go on here. How are you doing the mirror? Can you post an example?
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