Houdini pyro fire smoke_burning car
This is a personal project I just finished.I shot the footage nearby,and did the camera tracking with pftrack And the fire smoke effect simulation and render is done in houdini.
Through this shot,I did some RND on simulating big container for pyro effect and tested some different shader setting for it.
The motion vector pass is rendered out using my custom tool zplus_volume_planes,if you are interesting in it,you can go watch my another video about it or go orbolt.com and search.
I hope you like it.