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Technical Discussion » VEX - xyzdist on overlapping prims
By jparker,
- 3
- 306
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By jparker
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Technical Discussion » Wire Deform Orientation
By JohnDoe777,
- 1
- 198
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By Aizatulin
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Technical Discussion » Find geometry symmetrize plane
By CoreSign,
- 1
- 199
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By Aizatulin
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Technical Discussion » I need to extrude edge loop called "contour_01"
By Staglaitor,
- 12
- 744
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By Staglaitor
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Technical Discussion » basic isometric mesh surfacing
By NNNenov,
- 2
- 304
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By NNNenov
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Technical Discussion » Find Closest Primitives to a point
By TheDude123,
- 19
- 1942
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By TheDude123
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Houdini Indie and Apprentice » How to ramp and randomise a carve sop?
By saffy_online,
- 2
- 303
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By saffy_online
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Houdini Indie and Apprentice » How to make PolyBevel's tension of the roundness higher?
By lee2key,
- 4
- 465
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By Aizatulin
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Technical Discussion » Converting voxels to iso-surface polygons
By megiddgit,
- 2
- 441
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By megiddgit
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Houdini Indie and Apprentice » Houdini smart extrude
By akram001,
- 6
- 945
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By fusion9
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Technical Discussion » Topology-aware attribute transfer (flood fill?)
By raincole,
- 1
- 393
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By Aizatulin
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Houdini Indie and Apprentice » how using a section of road make a curve road
By horsun,
- 11
- 865
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By horsun
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Technical Discussion » Find Shortest Path - How to make & use its adjacency array?
By proximo,
- 5
- 1958
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By Aizatulin
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Technical Discussion » Transforming a lissajous curve along a given input curve
By createdbybenm,
- 12
- 1116
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By animatrix_
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Houdini Indie and Apprentice » Adding a directed Path Cost to Find ShortestPath SOP
By josbin,
- 2
- 529
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By josbin
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Technical Discussion » Polyextrude does not preserve point groups
By Rates,
- 17
- 3157
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By animatrix_
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Technical Discussion » PolySplit equivalent of NURBS surface?
By raincole,
- 2
- 569
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By raincole
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Technical Discussion » Conform modifier
By coccosoids,
- 6
- 1113
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By Enivob
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Houdini Indie and Apprentice » Objects along a curve with random scale in one axis
By josbin,
- 5
- 1032
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By Aizatulin
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Houdini Indie and Apprentice » Orientation
By Aeva,
- 8
- 1512
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By viklc