Day 27 | Worlds | Ancient | Animation
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Almost didn't make it in time due to render times. Chose to use the undenoised images and add some more grain instead of using the blotchy denoised one. Only 200, and at the end 128, samples in Karma XPU to get this in time.
I promise we will see this little fella less in the coming days
but I couldn't help myself and had to animate him once more, it's just too much fun
(even if it's almost impossible to get the desired quality in animation and CFX when you always have to use version 1
)
The ears are back to being simulated as that was faster than animating the collision with the floor and idol.
I promise we will see this little fella less in the coming days



The ears are back to being simulated as that was faster than animating the collision with the floor and idol.
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