Köster Manuel


About Me

Technical Director


My Tutorials

obj-image Quick Tips
Change Nodecolors and -shapes with the onCreated.py callback script
obj-image Quick Tips
VEX Wrangles
obj-image Quick Tips
Edit HDRIs for Environment Lights
obj-image Quick Tips
Attribute Visualize in Viewport
obj-image Quick Tips
Find Closest Point and Add Utility Attributes

Recent Forum Posts

Animation Transfer July 23, 2021, 10:07 a.m.

Depending on the case it's probably better to create a rig for your model and retarget the animation this way.

KineFX rigging: https://www.youtube.com/watch?v=dkuLzQn7u_U [www.youtube.com]
Motion retargeting: https://www.youtube.com/watch?v=B4RT4OLu5E8 [www.youtube.com]

Arnold in the viewport June 11, 2021, 11:17 a.m.

You can also access viewport rendering of various 3rd party renderers such as Arnold within Solaris, which is the Lighting Operators (LOPs) context.

You can find an intro in the Arnold documentation here: https://docs.arnoldrenderer.com/display/A5AFHUG/Working+with+Solaris [docs.arnoldrenderer.com]

Machine Learning workflows | PerceptiLabs competitor June 7, 2021, 11:05 a.m.


Visual Scripting is taking over more and more areas of Computer Science due to the ease of use for end users.

https://www.perceptilabs.com/ [www.perceptilabs.com] is one example of for that with ML modeling.

AI companies are already using PDG to create datasets for their ML models and with demos like the terrain demo from H18 (or was it 17.5?) it can definitely be done within Houdini.
Now on top of what can already be done within PDG, it would be really cool to further and assist even further in the ML process like PerceptiLabs is doing. Things like the assisting in building the model, test or adjust the training, visualize outputs and accuracies etc.

Example of PerceptiLabs in action: https://www.youtube.com/watch?v=kvpMXnimmq0 [www.youtube.com]

Would love to discuss here.