Have you wanted to bring your scene Cameras, Nulls and other object from Houdini directly into Adobe AfterEffects for additional post production work? Watch this tutorial for an easy step-by-step guide on how to do it using Mohammed Osama's Houdini_2_AE Tool!


You can get this free Houdini 2 AE tool and get started right from the Orbolt store:

CREATED BY

COMMENTS

  • AlchemistRS 4 years, 7 months ago  | 

    THANKS...!!!!

  • Silver7890 4 years, 6 months ago  | 

    What is EXR. file in AE that you imported ? And how can I export from houdini? I'm a beginner.

  • Midphase 4 years, 6 months ago  | 

    EXR is an image format, like jpeg or png or tiff. When you render in Houdini, you will most likely be rendering a series of EXR files.

  • Silver7890 4 years, 6 months ago  | 

    Thank you !!!

  • maxmax003 4 years, 3 months ago  | 

    It does not work anymore with houdini 18 :(

  • Zakharin 3 years, 12 months ago  | 

    In H18 just fix Python script in asset. Add # before strings 470-473:
    # hou_css_r=int(hou_css_color.group(1))
    # hou_css_g=int(hou_css_color.group(2))
    # hou_css_b=int(hou_css_color.group(3))
    # self.setStyleSheet("background-color: rgb(%d, %d, %d)"%(hou_css_r,hou_css_g,hou_css_b))

    • Midphase 3 years, 12 months ago  | 

      Could you explain step-by-step how to do that? I'm not sure I know where to go and actually access the code that you're showing. Thank you.

  • Zakharin 3 years, 12 months ago  | 

    Create node "houdini_2_ae" > Right click > Type Properties... > Scripts tab > Select houdini_2_ae on left side and find this code on the right side.

    • Midphase 3 years, 12 months ago  | 

      Thank you! I'm curious but, how did you figure out this fix?

      • Zakharin 3 years, 12 months ago  | 

        One pill of NZT )))

        • Midphase 3 years, 12 months ago  | 

          LOL!

  • GlennimusPrime 3 years, 11 months ago  | 

    Great fix for H18, thank you!

  • LEGA 3 years, 11 months ago  | 

    Thanks for the fix!

  • Matttrebor 3 years ago  | 

    It worked under 18.5.351, but not anymore on 18.5.499

  • Midphase 3 years ago  | 

    I'm afraid that with: 1. Houdini having some massive updates under the hood with the latest versions and 2. The Houdini2AE add-on not being maintained anymore by the original creator; the only feasible options to export a Houdini scene to AfterEffects remains to export an FBX or ABC to Blender and then utilize Blender's export to AE to get the data in there. It's a free solution that works, as clunky as it might sound.

  • druitre 2 years, 4 months ago  | 

    Happy to report that in H19.0.383 it's working!

    • MaKru 2 years, 2 months ago  | 

      did yu only added the # in line 470-473 that it works in 19.0.383?

  • druitre 2 years, 4 months ago  | 

    (But you do have to apply the fix mentioned above)

  • Zakharin 2 years ago  | 

    To make the plugin work in python 3 is disable line 69 of the script # self.lb_header_photo_pixmap.loadFromData(self.node_section_header)

  • taylorcolpitts 1 year, 9 months ago  | 

    This works in H19.0.393

    Consolidating other comments:

    1. Right click the plugin -> Type Properties -> Scripts -> houdini_2_ae
    2. Add a # infront of lines 69, 469-473
    3. Apply/accept - the plugin should work correctly now

Please log in to leave a comment.