In Part 1, we will create an HDA and start working on the spine. We will be using the Path Tool, Bones Tool, Follow Curve IK; we will create controls, create proxy geo and create HDA parameters. 


  • harryabreu 3 weeks ago  | 

    Mr Goldfarb you opening a beautiful new world to me.
    I tried to read Houdini's help many times in order to understand how to make character rigging and to be honest it never make much sense...
    Now I know why... you are a good teacher you have enough patient to explain without hurry and show why somethings goes right.
    You got a (old) new student in your class.
    Thank to you and SideFX I going to use Houdini's full power in my production.
    Now I know that I choosed the better 3d package :)
    (sorry my poor English)

  • 4toonStudio 3 weeks ago  | 

    Great - this is exactly what I needed. Very professional, and logically step by step. Thank you very much. I am used to Maya's Rapid Rig Modular (it's modification creation speed - rebuild rig, selection speed, chosen ctrl for instance all ctrl, ctrl tail, spine, etc. reset transform return to bind pose) so could you show us how to organise it in Houdini?

  • 9krausec 1 week, 6 days ago  | 

    Great video Goldfarb! Learning a lot.

  • Mugi 1 week, 6 days ago  | 

    Awesome. Waiting for part 3 eagerly.

  • Den4ik 1 week, 4 days ago  | 

    Оur prayers have been answered!
    Thank you !Thank you !Thank you !Thank you !

  • IvanNinichuck 1 week, 3 days ago  | 

    Wow, I am completely new to 3d animation....been working with it for about a year now....and for the first time everything made absolute sense!!! I am actually using this video to make it easier for me to make custom animations for my Unreal Engine 4 project. Just this year I made the switch over to Houdini for my DCC. It is tutorials like this and tools that are possible that make me happy I did. Cannot wait for the next videos...thank you so much for taking the time to make this.

  • eretick 1 week, 3 days ago  | 

    Hi Michael!
    Thank You for your tutorial!
    Where I can get soldier mesh to follow your lessons with same geo?
    Thank you again!

    • Mugi 1 week ago  | 

      Use the Tommy test geo that ships with Houdini. It's the same "soldier". Just press tab and type "test"....Tommy will show up in the list.

  • Mugi 1 week ago  | 

    Still waiting...

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