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PROJECT TITAN EVO | BRIDGE MODELING
Learn how to build a detailed procedural bridge in Houdini, starting with the main arch and gradually developing the supporting structure, deck, railings, platforms, chains, gears, and other mechanical details. The series focuses on creating each part as a flexible system that can be adjusted and reused throughout the asset.
You’ll also explore different UV workflows and prepare the finished bridge for Unreal Engine 5 using tileable and trim sheet materials. This workflow gives artists a practical approach to building complex architectural assets procedurally while keeping the model organized, adaptable, and ready for real time production.
CLICK HERE to learn more about Project Titan EVO
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