puppet COP

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is there some way to do something like the After Effects puppet tool in COPs?


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nope.

you could use the trace SOP to make meshes out of your images, then rig them…but at that point you might as well just do it properly in 3D…
I think the puppet tool in AE is just a really really fancy mesh warp.
Michael Goldfarb | www.odforce.net
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i was trying to imagine an OTL for making sprite animations inside of Unity (or whatever) game editor. basically, my animator uses that puppet warp tool (in Photoshop actually) to make sprite sheets.

Can't houdini just make part of photoshop live inside my game editor for my convenience?

i'm just kidding

but I thought I would try, anyway.




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