Hey,
I have done a 321 frames long Pyro Sim in Houdini Apprentice and Cached the Sim out using the 2.nd method shown here: https://www.sidefx.com/index.php?option=com_content&task=view&id=3089&Itemid=407 [sidefx.com]
However when I point the DOP Network to the location of the sim it only reads in 162 frames(see attached screenshot). Is this an indication that one frame is corrupt? Is there a way to check this? Or do I have to check something else? Maybe adjusting somwhere the filesize amount Houdini is allowed to read.
Is there a way to “preroll” a Pyro sim in Houdini? Right now I use 100frames just to get the Sim to the point where I want to get going.
Thanks again for all your help :-)
Best
Pascal
Pyro Cache not reading entirly, Pre-Roll for Pyro-Sim
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- Werner Ziemerink
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