Need info on rigging mapping characters ?

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I'm new to Houdini so overlook my ignorance.

I googled Houdini weight maps and didn't get answers.

Does Houdini have something like weigh maps ? and what do we call them ?

Thanks

Can't google if you don't know what to google
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In Houdini terms, skinning is called “Capture”. You capture the geometry around a bone. The bone has influence and is weighted by the capture region.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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please also see the documentation:
http://www.sidefx.com/docs/houdini14.0/character/ [sidefx.com]

there is a section on Rigging which includes information on Capturing Skin

(please ignore the sections on the Auto-Rig)
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
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Thanks for the info
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