Raccoon modeling WIP

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Here is a model I'm working on using the some of the new functionality in Houdini 15. Once the model is done I will be doing some fur tests.

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Raccoon_101_wz.gif (5.3 MB)

Werner Ziemerink
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Closeup animated giff of facial modeling.

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Raccoon_103_wz.gif (4.9 MB)

Werner Ziemerink
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Great stuff. I learnt how model doing box modelling. Today, its obviously very different.

I havent read up on the changes but are those poly splits per node or can they be done on the fly now?
Senior Groom TD @ Industrial Light & Magic - abvfx [abvfx.me]
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Thanks!

PolySplit is in dire need of attention, but I know that it's on the roadmap moving forward. It is per node yes.

The idea here and in my earlier tests, was to see if you could model without touching the node graph. It works fine. The only time I touched the modeling node stack, was to go back and do fixes, and to organise things.
Werner Ziemerink
Head of 3D
www.luma.co.za
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