Hey guys. What I am attempting to do is break some geo into chunks using a voronoifracture. Then I want to take the groups that are output from this and randomly distribute them through a copy sop. I can chose a source group at the top of the copy node but that gives me the same group selection at every point. Is there a way to do this with copy stamping? or is there another way I have missed?
Thanks.
Is there a way to access random source groups in the scatter node?
2484 2 1- vibribib
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- Enivob
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Under the Vornoi Fracture node make sure you generate groups and type the piece prefix to be the word “piece”.
Then in your Copy network use an ObjectMerge to bring in all the pieces. Follow that up with a Delete node set to delete non-selected. Inside the group field of the delete use a stamp on the group name to select one of the pieces from the group.
This video shows how to create this setup around 16 minutes into it.
https://vimeo.com/146794995 [vimeo.com]
Then in your Copy network use an ObjectMerge to bring in all the pieces. Follow that up with a Delete node set to delete non-selected. Inside the group field of the delete use a stamp on the group name to select one of the pieces from the group.
piece`stamp("../copy1","rnd_index",0)`
https://vimeo.com/146794995 [vimeo.com]
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- vibribib
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