How to pass effect that i have on one object to another?

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Hello,

How to pass effect that i have on one object to another?
But same time new 3D object should not change to object that is used in the first effect.

Example.
I have object Torus to that torus i built an effect.
(In this case growing red pattern or thingy) and in the end pattern will evolve in to Torus.

Now i need to change so that now instead evolving in to torus i need it to evolve to Sphere.
How to do that?

When i dived inside of Torus object and i diconnected torus1 and created inside on that geometry level a sphere and connected that one instead (connected it as torsu1 was connected)
and when i scroll animation back to start i do not get this animation no more (animation that i did get when torus1 was connected)
What should i do to get it work. I know it is possible im just too stupid to know it at the moment.

But as they say: stupid can be fixed.
If there is a will there is a way.

Houdini is not simple program especially when i do learn it all by my self using interenet only.
I added also my Houdini file and 2 pictures.
If you can help me out please do,
In the second picture i added with yellow arrow im showing that torus1 was converted to scatter1
and mountain1 is that waving stuff that i point with green arrow.

Attachments:
evolmentq1.png (412.7 KB)
evolmentq2.png (529.5 KB)
Effect.black.mass.hip (1.7 MB)

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You could try a simple blendshape node to morph the torus into a sphere. The closer you can match poly counts, the better the transition. In this example both the sphere and the torus are using 64 divisions.

There are other techniques for morphing as well.
Edited by Enivob - July 19, 2016 09:33:47

Attachments:
Untitled-1.jpg (382.5 KB)
ap_Effect.black.mass.hiplc (1.6 MB)

Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Thnx it works. Woohoooo

1 more question.
Please take a look at the video where i explain in my crappy english my issue.
https://www.youtube.com/watch?v=UNw1JoEVTR4 [youtube.com]
Edited by ISUther - July 19, 2016 13:28:47
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