How could I apply force to FLIP fluid ?

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Hi Guys;

I create a explosion of water, how could I apply a force to my FLIP fluid ?


Thanks.
Masoud Saadatmand (MSDVFX)
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See attached for one possibility > Make your self a velocity volume in sops and then bring into dops using a pop advect by volume > Note I turn off treat as wind on the pop popadvect by volume node and use a conditional statement to have it active between some frames

Rob

Attachments:
advect_pop_with_flip.hip (683.5 KB)

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Thank you, circusmonkey , it works.
Masoud Saadatmand (MSDVFX)
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Hi,


Would it be possible to use the same approach to attract a fluid towards a specific point?
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