Simple Pipline
3356 7 1- matthias_k
- Member
- 483 posts
- Joined: Dec. 2006
- Offline
- goldfarb
- Staff
- 3455 posts
- Joined: July 2005
- Offline
- matthias_k
- Member
- 483 posts
- Joined: Dec. 2006
- Offline
- goldfarb
- Staff
- 3455 posts
- Joined: July 2005
- Offline
Have a look at Kim Goossens' YouTube tutorials - there are some on creating procedural uv's
https://www.youtube.com/watch?v=VTNrT-sAVu0&list=PLShEm1_z6_cyBOAKQSH2ck-enGSnovMjD [youtube.com]
https://www.youtube.com/watch?v=VTNrT-sAVu0&list=PLShEm1_z6_cyBOAKQSH2ck-enGSnovMjD [youtube.com]
- matthias_k
- Member
- 483 posts
- Joined: Dec. 2006
- Offline
Have a look at Kim Goossens' YouTube tutorials - there are some on creating procedural uv's:-)
Main problem is to distribute the pipe segment UVs on different “0…1” uv space patterns,
but I'll do my best to provide a useful result.
(And a helpfile in the tool, shame on me)
Here is a new version with external curve and external nulls.
Forgotten to say:
This tool is inspired by: https://www.sidefx.com/tutorials/point-beveling/ [sidefx.com]
Edited by matthias_k - Nov. 12, 2016 18:20:55
English is not my native language, sorry in advance for any misunderstanding :-)
- matthias_k
- Member
- 483 posts
- Joined: Dec. 2006
- Offline
- redaborchardt
- Member
- 73 posts
- Joined: Aug. 2016
- Offline
- goldfarb
- Staff
- 3455 posts
- Joined: July 2005
- Offline
-
- Quick Links