Hi!
I don't know how to solve a simple UV problem, I created a basic file where i can recreate my case. I just want to get UV's sticked to the geometry, even if there is a rotation or gets partialy deleted. I tried using Vertex Sop for MAP matching, but no results. Can you help me?
Thanks a lot
Simple UV problem
2056 3 1- polvy
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- circusmonkey
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- polvy
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