Robotic arm

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I am trying to make a mulifuncional robotic arm, the type that has loads of things hidden inside it, say a battle droid that can change which ever weapon he is using. Does anyone have an idea about how I would make each weapon “apear” each time i want it to come out of the arm, instead of trying to fit all of the pieces in together. Does this just involve doing the scene bit by bit for each weapon.

Cheers, Dave.
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I'd scale each one to 0 as it is retracted into the arm, and scale it up just before/as it emerges. Depends on what effect you're looking for of course…
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switches (and scaling if need be)

Attachments:
multi_tool.zip (8.2 KB)

Michael Goldfarb | www.odforce.net
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SideFX
www.sidefx.com
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Ah yes, thanks very much guys!
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