Terrain river creation
3311 4 2- demonseedgfx
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Hi, trying to figure out how to cut rivers into a terrain. I have a large terrain based off a map and I need to have a number of rivers intersect across the map from small mountain springs and ending at the sea. I have tried multiple ways but being a Houdini novice I cannot find a system that gives the desired result. Ideally I need some form of editable curve or point that I can start at the highest point and then have all subsequent points be equal or lower only. They need to cut into the terrain as rivers and I also need to be able to merge multiple rivers at some points. It’s ultimatly going to be imported into UE4. Any help or advise as to where to look or even what to look at would be appreciated.
- Enivob
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- demonseedgfx
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- demonseedgfx
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- 10 posts
- Joined: March 2009
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