Motion Graphics (Logo work)

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BTW, what do you mean by “shading types”?

LW9 finaly brings various lighting modeles…
http://www.newtek.com/lightwave/highlights.php [newtek.com]
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That doesn't really answer my question.
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edward
That doesn't really answer my question.

Sorry! But I thought this was your question about:

me: “How anybody can use app. with only ONE lighting model..?”
him: “lightwave now has more shading types..”(as answer to my complaining)
you: “what do you mean by ”shading types?“
me: ”LW9 finaly brings various lighting modeles…"

anyway it wasn't to me… sorry.

cheers,
SY.
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yep shading types lighting models i am not very good with proper terminology…

i guess it means the way light interpolates between points on a surface during rendering right?so the way lights “shades” the surface…

i didnt have time to check the hip file i will do it in a few mins
but here is my original hip…

btw with primitive normals on…
here is what i get.. :-)

Attachments:
tube5.rar (65.0 KB)
porimitivenormals.jpg (186.5 KB)

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I think you need to take a look at Wolfwood's posts on this thread:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=5894 [sidefx.com]

To make a long story short, you have un-shared points along those edges where you're getting unwanted faceting.
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thanx mate i'll take a look at it and as soon as i get some sleep..
..
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