How much does the“auto vertical tilt correction”plugin cost?
1960 8 2- iskan
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- Konstantin Magnus
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You can offset the camera using “screen window X/Y” in the camera settings.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
- iskan
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- jsmack
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You can derive the shift amount from the tilt angle if you know it. An expression can be used using the tangent of the angle to set the screen Y shift:
The hard part, if you already have a camera animation, is to remove the tilt and put it back on the camera.
If you are animating your own camera, you can simply animate the tilt angle channel instead of the rx channel. It gets complicated if you are using lookat or other constraints.
ch('resx')/ch('resy')*ch('focal')/ch('aperture')*tan(ch("tiltx"))
The hard part, if you already have a camera animation, is to remove the tilt and put it back on the camera.
If you are animating your own camera, you can simply animate the tilt angle channel instead of the rx channel. It gets complicated if you are using lookat or other constraints.
- iskan
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jsmackCan you give an example of how you do this in hiplc?
You can derive the shift amount from the tilt angle if you know it. An expression can be used using the tangent of the angle to set the screen Y shift:ch('resx')/ch('resy')*ch('focal')/ch('aperture')*tan(ch("tiltx"))
The hard part, if you already have a camera animation, is to remove the tilt and put it back on the camera.
If you are animating your own camera, you can simply animate the tilt angle channel instead of the rx channel. It gets complicated if you are using lookat or other constraints.
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- Gagui
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- Gagui
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