Hi,
I would like to animate an object along a path and at the same time let the object be deformed/bend by/along the curve.
So for example if I have a tube and want it to animate along an S-shaped curve, the tube should also become S-shaped (if it has enough subdivisions). In other words inherit the curvature of the path.
In XSI is a deformer called “Deform - by Curve” which let me do exactly that. In 3ds max I guess there is something called “bend modifier” which does a similar thing (but not 100% sure).
I know how to animate an object along a path, but I can't figure out how to deform it along the path.
Any help or tips is much appreciated.
Thanks,
Daniel
Question: How to bend an object along a curve?
17325 6 1- schyzomaniac
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- hoknamahn
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- Le_monkey_butt
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- schyzomaniac
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I don't need it specifically for a tube. A tube-like shape just shows off the effect that I'm looking for better than a cube or a sphere.
Here is a little animation of what I'm trying to achieve in Houdini.
If this is somehow possible with a lattice then I would be thankfull for further instruction since I'm fairly new to Houdini.
Thanks,
Daniel
Here is a little animation of what I'm trying to achieve in Houdini.
If this is somehow possible with a lattice then I would be thankfull for further instruction since I'm fairly new to Houdini.
Thanks,
Daniel
- edward
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- mtucker
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- schyzomaniac
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Thank you both for the replies. Edward for sharing the network and mtucker for the resample-tip. I added the resample node to the network and now I'm getting the result that I was looking for. Very cool!
Though I need more time to really understand what's going on in the network. I'm not familiar with every node edward used. But that's okay.
cheers,
daniel
Though I need more time to really understand what's going on in the network. I'm not familiar with every node edward used. But that's okay.
cheers,
daniel
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