Pcfind works differently

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Hi all,
I've created this topic on Odforce, however still got no answers. Probably here there are some developers that can answer?

I have a specific problem. In Houdini 16.5 I had an asset where I used Connect Adjacent Pieces. When I tried to open this asset in Houdini 17.5, the lines behavior was totally different. A detailed analysis showed that the problem is inside of a VEX-code and pcfind_radius funktion that works differently now. I didn't find any mentions of it in the documentation. Does anybody now, what exactly was changed, and how therefore I could return the previous behavior back?

Here I attach two screenshots and an example file.
Thanks in advance!

Attachments:
pcfind_h165.png (423.3 KB)
pcfind_h175.png (422.2 KB)
test_pcfind.zip (74.4 KB)

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Please send Original File saved From 16.5 ..

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14522Att.jpg (24.0 KB)

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If you don't get an answer, stuff like this is a case for support@sidefx.com
Edited by shadesoforange - Oct. 14, 2020 13:03:23
Manuel Köster - Senior Technical Artist @Remedy Entertainment

https://www.remedygames.com/ [www.remedygames.com]
http://shadesoforange.de/ [shadesoforange.de]
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Librarian
Please send Original File saved From 16.5 ..
Hi Librarian, ok I've resaved the file from 16.5. I don't think it matters though, since the same function works differently in any case
Hi ShadesOfOrange, ok, good to know. I'll try to reach them

Attachments:
pcfind_test_16.5.zip (74.9 KB)

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