voronoi Fracture pieces

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Hey everyone, is there a way to delete random pieces of a voronoi fracture set up? is it also possible to have them only show up on say edges of ojbects? Im trying to create a Boolean to cut into some edges of rock

looking at the last image, i need the inverse of this but to keep the whole chunk intact
Edited by luidox - July 7, 2021 13:31:40

Attachments:
2.JPG (159.1 KB)
1.JPG (116.8 KB)
example.JPG (168.1 KB)
example.JPG (116.1 KB)

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I am not sure if I understand you correctly and if you are looking for the screenshot below, I basically packed the fractured geo with an assemble SOP. Then put some geometries with mountain SOPs around the corners to select a few points and delete them. Or chose some by hand and just blasted them.

Check out the hip file.

Edited by Berk_Erdag - July 8, 2021 06:31:15

Attachments:
Voronoi Fracture Edge 2.hiplc (41.1 KB)
ss1.jpg (119.4 KB)

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