Hi,
So I'm trying to align my thinking from Max to H, and today I was looking at the new conform modifier. What would be an approach in Houdini to achieve something similar? -especially interesting being the volume preservation option.
Rather, how would you even call it in H?
Link to conform modifier in Max [help.autodesk.com]
Conform modifier
1087 6 1- coccosoids
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- Enivob
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- coccosoids
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- coccosoids
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- 48 posts
- Joined: Aug. 2013
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- Aizatulin
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- 475 posts
- Joined: July 2005
- Offline
- Enivob
- Member
- 2537 posts
- Joined: June 2008
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Here's a couple of examples.
https://forums.odforce.net/topic/51433-conform-objects-to-the-surface-of-another-in-houdini-zbrush-matchmaker/#comment-232857 [forums.odforce.net]
This one conforms a flat logo to a surface before the extrusion process.
https://forums.odforce.net/topic/24894-conform-object-to-surface/ [forums.odforce.net]
https://forums.odforce.net/topic/51433-conform-objects-to-the-surface-of-another-in-houdini-zbrush-matchmaker/#comment-232857 [forums.odforce.net]
This one conforms a flat logo to a surface before the extrusion process.
https://forums.odforce.net/topic/24894-conform-object-to-surface/ [forums.odforce.net]
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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