Redshift viewport texture uv’s

   406   1   1
User Avatar
Member
413 posts
Joined: March 2014
Offline
I edited the default Redshift Material Vopnet so I can add an OpenGL texture like in this tutorial :


But very often I’m using multiple UV’s. So I was wondering if anyone knows how to add some kind of selection menu or input field to select a different uv map.

I’ve been fiddling around in he dark, but no luck so far.
User Avatar
Member
7803 posts
Joined: Sept. 2011
Offline
toonafish
I edited the default Redshift Material Vopnet so I can add an OpenGL texture like in this tutorial :


But very often I’m using multiple UV’s. So I was wondering if anyone knows how to add some kind of selection menu or input field to select a different uv map.

I’ve been fiddling around in he dark, but no luck so far.

The uv viewport uv selection menu also changes which uv set is used for material visualization.
  • Quick Links