hi .. am trying this simple particle sim….well at least i thought i was simple till i started doing it … am sure its not too difficult, though i am just not able to get it right.
what i have a is a blast happening (emitter in a popnet) with a trail sop and the particles should gradually start falling down(affected by gravity)
attaching the file with it…help appreciated
-alok
particle fall off
5164 5 2- alpotnis
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All particles require gravity (force POP with -1 or higher in the Y parameter) and a drag POP (so that the particles reach a terminal velocity and don't accelerate infinitely).
Have a look at the many particle tutorials available and study the POP networks as well as the SOP networks wrapped around the POP Network SOP.
There are some excellent links and tutorials available in the main web site's Learning Tab.
Look at the Learning Roadmap for a possible path to learning and mastering Houdini:
http://www.sidefx.com/images/stories/newsletters/learning_roadmap/apprentice.html?&Itemid=311 [sidefx.com]
Have a look at the many particle tutorials available and study the POP networks as well as the SOP networks wrapped around the POP Network SOP.
There are some excellent links and tutorials available in the main web site's Learning Tab.
Look at the Learning Roadmap for a possible path to learning and mastering Houdini:
http://www.sidefx.com/images/stories/newsletters/learning_roadmap/apprentice.html?&Itemid=311 [sidefx.com]
There's at least one school like the old school!
- alpotnis
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ohh man it sure was a simple sim, wanted to get the palm tree kind of effect … what was i thinking !!! …jus one of those dumb moments (day's in fact!!) … just had add a force pop + drag pop and then top it up with a trail sop
BUT instead …. i put a group pop on the emitter …gave an expression $AGE>2 … and once the particles were out, influence them with force and drag pop …. which obviously didn't get me the desired result
thanks all you guys for actually spoon feeding :wink:
BUT instead …. i put a group pop on the emitter …gave an expression $AGE>2 … and once the particles were out, influence them with force and drag pop …. which obviously didn't get me the desired result
thanks all you guys for actually spoon feeding :wink:
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