Hello-
I'm trying to bring in a chan file from maya but I'm pretty new to this houdini stuff.. I've worked out that you have to bring it in via CHOPS but how do I apply it to the camera?
thanks
dom
how to read in a .chan file
5501 4 2- debug
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- goldfarb
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- whalerider
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I have a free tool that does this:
http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
docs on importing w/ CHOPS:
http://www.orcavfx.com/downloads/mt_tools/help/camera_transfer_tools/importing_maya_camera_chops.html [orcavfx.com]
http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
docs on importing w/ CHOPS:
http://www.orcavfx.com/downloads/mt_tools/help/camera_transfer_tools/importing_maya_camera_chops.html [orcavfx.com]
- andehpandeh
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- buki
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Also, you can use alembic for importing cameras.
daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
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