Awesome thanks zephyr707! Just made those changes and it's working now!
Still learning the ins-and outs of Houdini so this is very helpful!
Thanks again!
ASprung
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Technical Discussion » Rendering Smoke/ Particle simulations
- ASprung
- 4 posts
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Technical Discussion » Rendering Smoke/ Particle simulations
- ASprung
- 4 posts
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I'm trying out a few things with particle generated smoke and am having some issues rendering. I have lights and a camera and everything, but my smoke doesn't show up when I go to render it.
Also, I created a custom OTL (with a lot of help from my instructor) to drive the particle simulation. Will upload it as well as the file.
Any and all help is greatly appreciated.
Cheers,
ASprung
Also, I created a custom OTL (with a lot of help from my instructor) to drive the particle simulation. Will upload it as well as the file.
Any and all help is greatly appreciated.
Cheers,
ASprung
Technical Discussion » Particle Simulation Issue
- ASprung
- 4 posts
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Awesome advice, thank you both!
Just had a chance to look back over it and it looks much better now.
I tried both methods, but I feel that changing the nature of the collision gave the best result!
Cheers,
ASprung
Just had a chance to look back over it and it looks much better now.
I tried both methods, but I feel that changing the nature of the collision gave the best result!
Cheers,
ASprung
Technical Discussion » Particle Simulation Issue
- ASprung
- 4 posts
- Offline
Hello,
My name is Andrew Sprung, I'm a Student at Capilano University learning Houdini.
I'm trying to make a waterfall simulation using a basic Particle network for one assignment, but I'm having some issues and was hoping for some advice.
Particularly, the particles work fine except for a few pixels just off the edge of the grid I'm using to cast the waterfall where the particles just seem to disappear. I've attached a picture to show what I mean.
I've also attached a copy of my .hip file if anyone has any help/ suggestions/ recommendations as to how to fix this.
Cheers,
ASprung
My name is Andrew Sprung, I'm a Student at Capilano University learning Houdini.
I'm trying to make a waterfall simulation using a basic Particle network for one assignment, but I'm having some issues and was hoping for some advice.
Particularly, the particles work fine except for a few pixels just off the edge of the grid I'm using to cast the waterfall where the particles just seem to disappear. I've attached a picture to show what I mean.
I've also attached a copy of my .hip file if anyone has any help/ suggestions/ recommendations as to how to fix this.
Cheers,
ASprung
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