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Technical Discussion » Rendering Normal Pass For PyroFX
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- 6016
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By chittewan68
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Technical Discussion » Gas upres from geos sequence?
By jebusjuice,
- 0
- 1421
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By jebusjuice
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Technical Discussion » Render out volume normals with Arnold
By jebusjuice,
- 0
- 1600
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By jebusjuice
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Technical Discussion » How to add ambient occlusion in basic smoke shader?
By jebusjuice,
- 2
- 2141
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By tamte
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Technical Discussion » Ambient Occlusion for Pyro Smoke?
By jebusjuice,
- 3
- 2814
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By jebusjuice
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Technical Discussion » Gas Res Up Help
By jebusjuice,
- 2
- 1558
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By jebusjuice
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Technical Discussion » Question about fireworks
By jebusjuice,
- 1
- 1705
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By jebusjuice
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Technical Discussion » Smoke FX Floor Falloff
By jebusjuice,
- 0
- 1454
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By jebusjuice
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Houdini Lounge » do your pyro Viewport Shading ok in h15
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- 6
- 6212
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By luoqiulin
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Technical Discussion » Particle Emitter slow in Mantra, yet fast in Render View
By jebusjuice,
- 3
- 1782
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By jebusjuice
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Technical Discussion » How to create a fixed bounding box?
By jebusjuice,
- 2
- 2122
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By jebusjuice
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Technical Discussion » Passes for volumes
By csp,
- 11
- 25134
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By csp