i trying to make a nice flowing fishcrowd with the h14 pop steers nodes. These are my (houdini) reference:
https://vimeo.com/23916800 [vimeo.com]
https://vimeo.com/29841861 [vimeo.com]
I setup a simple testscene with sphere for obstacle and one pop steer seek (in the center of the sphere).
First I only want to create an nice flowing pointcloud. But I am far far away from the examples above. It driving me crazy, maybe I have fundamental wrong setup.
I couldn't get the obstacle steer node to work. Its doing nothing

I would be very happy if somebody could look in my hipfile.
I am newbie in the world of crowds

…now its happy swapping time
ops: …so I advecting some points with vdb-advect( vel-field) to get constant point number…