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MARDINI Daily Art Challenge 2022 » Day 1 Animation | Geometry | Curve
- mitchellsaunders
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Finally doing a Mardini! Day 01 - Curve:
Edited by mitchellsaunders - March 2, 2022 03:20:13
Houdini Lounge » Flip separation with moving object issue
- mitchellsaunders
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Update:
I decided to try using trail for 5 frames with the result type on connect as mesh and it seems to give the result that I was looking for.
There's probably a clean way to fix the problem and this will also increase the cache size a little but I'm happy with the effect for now. Hope it helps anyone with a similar issue.
I decided to try using trail for 5 frames with the result type on connect as mesh and it seems to give the result that I was looking for.
There's probably a clean way to fix the problem and this will also increase the cache size a little but I'm happy with the effect for now. Hope it helps anyone with a similar issue.
Edited by mitchellsaunders - March 31, 2021 07:23:10
Houdini Lounge » Flip separation with moving object issue
- mitchellsaunders
- 44 posts
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I'm trying to have a continuous flow from the flip emitter object but I'm having issues as you can see in the image attached.
I've tried:
Is there anyway to have a continuous object rather than the object being emitted at each frame like in the image?
I've tried:
- Increasing substeps to 4, 8, 15 etc but that doesn't help.
- Particle separation
- Surface tension
- Reseeding on and off
- Turning use deforming object on and off
Is there anyway to have a continuous object rather than the object being emitted at each frame like in the image?
Edited by mitchellsaunders - March 31, 2021 07:23:18
3rd Party » Vorticity Waves in Redshift
- mitchellsaunders
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Hi there,
I was wondering if anyone knows of a way to remake the vorticity waves from the basic liquid in a redshift material?
I've attached the original material and a test of where I got to with the RS version which was slightly different.
I took a shot at it but it's jumping between the two rest states rather than blending.
Any help would be super appreciated!
I was wondering if anyone knows of a way to remake the vorticity waves from the basic liquid in a redshift material?
I've attached the original material and a test of where I got to with the RS version which was slightly different.
I took a shot at it but it's jumping between the two rest states rather than blending.
Any help would be super appreciated!
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