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HOULY Daily Challenge » Day 16 | Animals: Feathers
- ChristopherRutledge
- 342 posts
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oooooooof. idk why my scene wont render anymore. too late to fix oh well, here's my feather tree.
HOULY Daily Challenge » Day 15 | Animals: Drool
- ChristopherRutledge
- 342 posts
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HOULY Daily Challenge » Day 14 | Animals: Scales
- ChristopherRutledge
- 342 posts
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mr scales! not my best but not my worst. loving mops, that helped a bunch with this one.
HOULY Daily Challenge » Day 13 | Animals: Slime
- ChristopherRutledge
- 342 posts
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HOULY Daily Challenge » Day 12 | Animals: Fur
- ChristopherRutledge
- 342 posts
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HOULY Daily Challenge » Day 11 | Motion: Squash & Stretch
- ChristopherRutledge
- 342 posts
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this has to be my weakest entry so far– didnt get nearly as far as i would have liked today sadly. oh well, going to try to make up for it tomorrow! it's something
HOULY Daily Challenge » Day 10 | Motion: Slow-mo
- ChristopherRutledge
- 342 posts
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gotta re render this but here it is!
edit: heres my better quality render i let run overnight:
(old version is still attached)
edit: heres my better quality render i let run overnight:
(old version is still attached)
Edited by ChristopherRutledge - July 11, 2020 10:42:50
HOULY Daily Challenge » Day 9 | Motion: Growth
- ChristopherRutledge
- 342 posts
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HOULY Daily Challenge » Day 8 | Motion: Falling
- ChristopherRutledge
- 342 posts
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screwed up my renderrrrr. gonna make a slightly nicer version of this for later but here's a flipbook so i have something in by midnight
EDIT: just updated the vimeo link with the full render from last night– the original flipbook i submitted (barely) in time is still attatched though
EDIT: just updated the vimeo link with the full render from last night– the original flipbook i submitted (barely) in time is still attatched though
Edited by ChristopherRutledge - July 9, 2020 12:36:59
HOULY Daily Challenge » Day 7 | Motion: Speed
- ChristopherRutledge
- 342 posts
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Footwork!!!!!!!
loving doing my character stuff fully in houdini! some things i wanna tweak with this still but it was a blast to make.
loving doing my character stuff fully in houdini! some things i wanna tweak with this still but it was a blast to make.
HOULY Daily Challenge » Day 6 | Motion: Swing
- ChristopherRutledge
- 342 posts
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HOULY Daily Challenge » Day 5 | Motion: Wave
- ChristopherRutledge
- 342 posts
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HOULY Daily Challenge » Day 4 | Elements: Fire
- ChristopherRutledge
- 342 posts
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HOULY Daily Challenge » Day 3 | Elements: Water
- ChristopherRutledge
- 342 posts
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HOULY Daily Challenge » Day 2 | Elements: Wind
- ChristopherRutledge
- 342 posts
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arghhhh. i need a few mins to finish this sadly, i rendered all the frames but i couldnt get them all to sync. damnit! well heres what i did get on my local pc.
Edited by ChristopherRutledge - July 3, 2020 03:39:07
HOULY Daily Challenge » Day 1 | Elements: Earth
- ChristopherRutledge
- 342 posts
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TERRA-PORKING
Should I submit this without the music? I added it for fun at the end but can submit without if that breaks the rules.
attached is the unedited version
Should I submit this without the music? I added it for fun at the end but can submit without if that breaks the rules.
attached is the unedited version
Houdini Indie and Apprentice » Export to Alembic with 'selection sets' / material groups
- ChristopherRutledge
- 342 posts
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I'm running into an issue where (seemingly randomly) my prim groups that i am bringing from c4d as selection sets are not exporting when I export to alembic. actually, one of them will export but the rest just disappear at that point. I've tried opening them in houdini as well as in cinema but they dont show up in either package.
this does work for me sometimes though. and its seemingly random. seems like a bug to me, i have no idea how to guarantee they will export and its driving me insane.
this does work for me sometimes though. and its seemingly random. seems like a bug to me, i have no idea how to guarantee they will export and its driving me insane.
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