Just read this
I watched my share of cmiVFX tuts, sad to hear he passed away.
And he wasn't that old either, very sad…..
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Houdini Lounge » RIP Chris Maynard
- RobW
- 147 posts
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Houdini Indie and Apprentice » Alembic import
- RobW
- 147 posts
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Hi,
Just got word from the support peeps.
It has to do with the HOUDINI_ACCESS_METHOD environment variable.
So if you add this line to your houdini.env file, it will work as expected:
HOUDINI_ACCESS_METHOD = 2
More on this to be found here. [archive.sidefx.com]
cheers for the reply though, much appreciated!
rob
Just got word from the support peeps.
It has to do with the HOUDINI_ACCESS_METHOD environment variable.
So if you add this line to your houdini.env file, it will work as expected:
HOUDINI_ACCESS_METHOD = 2
More on this to be found here. [archive.sidefx.com]
cheers for the reply though, much appreciated!
rob
Houdini Indie and Apprentice » Alembic import
- RobW
- 147 posts
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Hi Michael,
Everything has a ‘proper’ path and filename, so no spaces in between.
Not sure what to log here, but I'll pass it along to your team.
Is there any way to log stuff from the command window or such? To help with the search?
rob
Everything has a ‘proper’ path and filename, so no spaces in between.
Not sure what to log here, but I'll pass it along to your team.
Is there any way to log stuff from the command window or such? To help with the search?
rob
Edited by RobW - May 30, 2016 09:51:43
Technical Discussion » changing display colors in Houdini?
- RobW
- 147 posts
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It's not very stable. As soon as you start fiddling, Houdini crashes.
edit: And it also kills your custom user file, reverting back to the global one…. Beware
edit: And it also kills your custom user file, reverting back to the global one…. Beware
Edited by RobW - May 30, 2016 10:49:23
Technical Discussion » changing display colors in Houdini?
- RobW
- 147 posts
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Doh!
But useful.
It only looks the python panel is reading the houdini native files, and not the adjusted user folder files.
It would be nice to have the user files opened, instead of the native files.
rob
P.S. @twod: There's a python panel for this
But useful.
It only looks the python panel is reading the houdini native files, and not the adjusted user folder files.
It would be nice to have the user files opened, instead of the native files.
rob
P.S. @twod: There's a python panel for this
Edited by RobW - May 30, 2016 09:24:08
Technical Discussion » changing display colors in Houdini?
- RobW
- 147 posts
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OK,
First steps here
I also tweaked some of the viewport settings (mostly visibility stuff), this is saved in a ‘Visualizers’ file.
3DSceneColor.dark file, copy into user/Houdinix.x/config folder [rowumedia.nl]
Visualizers file, copy into user/Houdinix.x root folder [rowumedia.nl]
rob
P.S. it's a v0.1, so stuff could break something somewhere…..
And if someone can point me into the right direction for the yellowish overlay color for the hover, that would be great!
First steps here
I also tweaked some of the viewport settings (mostly visibility stuff), this is saved in a ‘Visualizers’ file.
3DSceneColor.dark file, copy into user/Houdinix.x/config folder [rowumedia.nl]
Visualizers file, copy into user/Houdinix.x root folder [rowumedia.nl]
rob
P.S. it's a v0.1, so stuff could break something somewhere…..
And if someone can point me into the right direction for the yellowish overlay color for the hover, that would be great!
Edited by RobW - May 30, 2016 09:10:41
Technical Discussion » changing display colors in Houdini?
- RobW
- 147 posts
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One step further here.
Just found out that the UI and viewport schemes are not locked to one another, so you can set them in two different schemes.
So the “Edit>Color Settings>Color Scheme>Houdini Dark” does something different than the “D>Background>Color Scheme>Dark” viewport option.
Changes in the 3DSceneColors.dark file will only show up when the latter is set to the file changed in your user/houdini/config folder..
rob
Just found out that the UI and viewport schemes are not locked to one another, so you can set them in two different schemes.
So the “Edit>Color Settings>Color Scheme>Houdini Dark” does something different than the “D>Background>Color Scheme>Dark” viewport option.
Changes in the 3DSceneColors.dark file will only show up when the latter is set to the file changed in your user/houdini/config folder..
rob
Houdini Indie and Apprentice » Alembic import
- RobW
- 147 posts
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Hi,
No, it's a Win2012 Ess. server with basic shares and all the common rights set for users.
Like I said, we checked it all twice now, but Houdini just refuses to read in the files :\
But please just ask the network guy/gal, as there could be a ‘a-ha’ moment here
cheers!
rob
edit: It is something specific to Houdini, as Maya and Softimage can read in these files just fine. Odd.
No, it's a Win2012 Ess. server with basic shares and all the common rights set for users.
Like I said, we checked it all twice now, but Houdini just refuses to read in the files :\
But please just ask the network guy/gal, as there could be a ‘a-ha’ moment here
cheers!
rob
edit: It is something specific to Houdini, as Maya and Softimage can read in these files just fine. Odd.
Edited by RobW - May 30, 2016 05:20:46
Houdini Indie and Apprentice » Alembic import
- RobW
- 147 posts
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OK,
Back at this.
Houdini refuses to import any files, Alembic and/or FBX, from server locations. We checked all relevant rights on folders and files, and there's no problem there. It doesn't matter if the files are inside, or outside the project structure.
We tried the File>Import route, and the direct approach of getting a Alembic/File node and loading the file from there.
In all cases we get an error in Houdini.
The File>Import route gives me a ‘Import failed, Z\Projects\Goat\caches\goat.abc does not exist’
The direct approach with a node gives a ‘Error: Unable to read file “Z\Projects\Goat\caches\goat.abc”’
Also, when browsing to the cache files, they are all grayed out, until you check the sequence box. Than you can select Alembic files with a number in the name.
Really stumped on this one.
rob
Back at this.
Houdini refuses to import any files, Alembic and/or FBX, from server locations. We checked all relevant rights on folders and files, and there's no problem there. It doesn't matter if the files are inside, or outside the project structure.
We tried the File>Import route, and the direct approach of getting a Alembic/File node and loading the file from there.
In all cases we get an error in Houdini.
The File>Import route gives me a ‘Import failed, Z\Projects\Goat\caches\goat.abc does not exist’
The direct approach with a node gives a ‘Error: Unable to read file “Z\Projects\Goat\caches\goat.abc”’
Also, when browsing to the cache files, they are all grayed out, until you check the sequence box. Than you can select Alembic files with a number in the name.
Really stumped on this one.
rob
Technical Discussion » changing display colors in Houdini?
- RobW
- 147 posts
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How are the .hsc color schemes and the 3DSceneColor files linked? It looks like one needs the other?
rob
p.s. I have never seen such a massive list of UI settings within just two files…. ;-)
rob
Edit: I tried placing the files in the user /config folder and edit them. Houdini doesn't see the changes made.
Edited the original file 3DSceneColor.dark with some changes, but Houdini doesn't see them either.
So it looks like there's something else overriding things.
I have to say this is quite cumbersome just to tweak some basic UI color changes.
rob
p.s. I have never seen such a massive list of UI settings within just two files…. ;-)
rob
Edit: I tried placing the files in the user /config folder and edit them. Houdini doesn't see the changes made.
Edited the original file 3DSceneColor.dark with some changes, but Houdini doesn't see them either.
So it looks like there's something else overriding things.
I have to say this is quite cumbersome just to tweak some basic UI color changes.
Edited by RobW - May 29, 2016 10:25:44
Technical Discussion » changing display colors in Houdini?
- RobW
- 147 posts
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Hi,
Thanks for that qlib tip! Will have a look at that one.
I have to dive into all this, but I'll share my results here and on si-community when I have something workable. Maybe after the weekend….
Thanks for that qlib tip! Will have a look at that one.
I have to dive into all this, but I'll share my results here and on si-community when I have something workable. Maybe after the weekend….
Technical Discussion » changing display colors in Houdini?
- RobW
- 147 posts
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Cool! Will try that one for starters.
Now… Where can I log a request for this? ;-)
Now… Where can I log a request for this? ;-)
Edited by RobW - May 27, 2016 10:44:07
Technical Discussion » changing display colors in Houdini?
- RobW
- 147 posts
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Hi,
There's no setup files for this in the user dir? It's a bit tricky to start fiddling with the H system files.
Can this all this be changed, and linked to a scheme? If so, where can I find that in the docs?
And is there a way to move all this to the user folder, or better… a network folder?
imho there should be some basic tool to tweak a bunch of colors quickly. I have set up Softimage and Maya to have more or less the same UI colors regarding geo and selections. It helps with the switching between apps visually.
cheers!
rob
There's no setup files for this in the user dir? It's a bit tricky to start fiddling with the H system files.
Can this all this be changed, and linked to a scheme? If so, where can I find that in the docs?
And is there a way to move all this to the user folder, or better… a network folder?
imho there should be some basic tool to tweak a bunch of colors quickly. I have set up Softimage and Maya to have more or less the same UI colors regarding geo and selections. It helps with the switching between apps visually.
cheers!
rob
Technical Discussion » changing display colors in Houdini?
- RobW
- 147 posts
- Offline
Hi,
How, and where, can one change the default color settings for Houdini?
I'm not talking about the color scheme preference, but basic stuff like wire colors for selected and non-selected geo.
Colors for points, polygons etc. in selected or non-selected state etc.
Softimage, Maya etc. will let you configure most of the colors used for elements.
I found some old posts on this, but it seems the files for this have been moved/renamed/changed after a certain version of Houdini.
cheers!
Rob
How, and where, can one change the default color settings for Houdini?
I'm not talking about the color scheme preference, but basic stuff like wire colors for selected and non-selected geo.
Colors for points, polygons etc. in selected or non-selected state etc.
Softimage, Maya etc. will let you configure most of the colors used for elements.
I found some old posts on this, but it seems the files for this have been moved/renamed/changed after a certain version of Houdini.
cheers!
Rob
Houdini Indie and Apprentice » Alembic import
- RobW
- 147 posts
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Hi Michael,
Yes, I am.
This works for other 3D apps, not sure why Houdini is throwing me an error.
We normally have the geo inside a little hierarchy when exported, and is imported back into the same structure.
Maybe that is the problem here?
rob
Edit: Just to add, it's Maya 2016SP5 on Win7
Edit2: Copied some of the alembic files to the desktop to see what happens, and it works. I can load both Ogawa and hdf5 files from there. So it's something network related, and it looks like Houdini cannot find the path or something.
One down, one to go ;-)
Yes, I am.
This works for other 3D apps, not sure why Houdini is throwing me an error.
We normally have the geo inside a little hierarchy when exported, and is imported back into the same structure.
Maybe that is the problem here?
rob
Edit: Just to add, it's Maya 2016SP5 on Win7
Edit2: Copied some of the alembic files to the desktop to see what happens, and it works. I can load both Ogawa and hdf5 files from there. So it's something network related, and it looks like Houdini cannot find the path or something.
One down, one to go ;-)
Edited by RobW - May 27, 2016 04:40:47
Houdini Indie and Apprentice » Alembic import
- RobW
- 147 posts
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Hi,
I have this small, but working pipeline in Maya with Alembic files.
Animation is cached out, and imported back in. Than shading and rendering is set up.
But I cannot seem to import any of these Alembic files into Houdini 15.5.
I get a warning right away about not being able to evaluate the file.
tried every setting in the node, but no luck. Tried to find answers here, but so far no luck.
Is there a certain way to write out Alembic files for Houdini from Maya?
cheers!
rob
I have this small, but working pipeline in Maya with Alembic files.
Animation is cached out, and imported back in. Than shading and rendering is set up.
But I cannot seem to import any of these Alembic files into Houdini 15.5.
I get a warning right away about not being able to evaluate the file.
tried every setting in the node, but no luck. Tried to find answers here, but so far no luck.
Is there a certain way to write out Alembic files for Houdini from Maya?
cheers!
rob
Technical Discussion » Wacom/Mouse mode and Houdini 14, semi-unusable atm..
- RobW
- 147 posts
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Took a fair time to fix that ;-)
But at least there's light at the end of the tunnel. Until than I ‘have to muddle through’.
Thanks for the answer!
rob
But at least there's light at the end of the tunnel. Until than I ‘have to muddle through’.
Thanks for the answer!
rob
Technical Discussion » Wacom/Mouse mode and Houdini 14, semi-unusable atm..
- RobW
- 147 posts
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So…..
Another version of Houdini, but the problem is still here with a Wacom tablet in -mouse mode-.
Installed H15.5 for testing, and it's giving me the same pain as before.
Is there -any- timeline when this will be fixed?
Working with a Wacom tablet in -pen mode- is making me want to jump out of a window as soon as I switch the mapping mode….
cheers!
rob
Another version of Houdini, but the problem is still here with a Wacom tablet in -mouse mode-.
Installed H15.5 for testing, and it's giving me the same pain as before.
Is there -any- timeline when this will be fixed?
Working with a Wacom tablet in -pen mode- is making me want to jump out of a window as soon as I switch the mapping mode….
cheers!
rob
Edited by RobW - May 25, 2016 08:25:58
Houdini Indie and Apprentice » 3rd Party Render Support
- RobW
- 147 posts
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Insert the “300” - ‘This is SideFX!!’ meme image ;-P
But awesome news!!
Massive thanks to all at Houdini!!
rob
holland
But awesome news!!
Massive thanks to all at Houdini!!
rob
holland
Houdini Lounge » Houdini 15 Sneak Peak
- RobW
- 147 posts
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I have no idea about other requests before H14.
To be more clear, I requested some stuff wanted by other as well regarding rendering, and it was added to the ticket system.
Hope that clears things up.
To be more clear, I requested some stuff wanted by other as well regarding rendering, and it was added to the ticket system.
Hope that clears things up.
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