koen
Hello all,
is there a way to change the size of the brush when using the selection paint tool?
Actually, when bush picking is active,there is brush size parameter on top of the scene view
koen
Hello all,
is there a way to change the size of the brush when using the selection paint tool?
noouch
…
My workaround for now is to create the two cycling coordinate systems using a VOP POP within the fluid's POP solver, which seems to do the trick.
mickyblueYes. No problem at all.
did you render it with Mplay?
quinton84Just tried it, and i can confirm, it looks like a bug. :cry:
I'm wondering if this is a houdini bug?? I can't seem to get it to render stereo for separate channel files.
Helenerg
Hi Alex,
Still no luck, even with the new asset. Any thoughts?
Cheers
Helenerg
Hi,
I wonder if somebody could possibly help. I've been trying to output an i3d file from a bgeo file in my HIP directory using the geo2id3 rop; but each time I import it back into my cvexvop network or try and view it via an iso-offset, I just get a blank viewport. Now whilst I've never used the standalone utility i3dconvert, I'm wondering if this might be a better way to go - given the difficulties other H users have experienced with the geo2i3d rop in H11 - have even tried rebuilding the geo2i3d rop, but to no avail.
I have two systems: mac and Win7 64 - and both systems I encounter the same issue. Is it possible to use a unix sop to implement the i3d utility or would that have to be implemented from the textport; or is this even possible using the python shell? This is very new territory for me, as my scripting experience is limited.
Any information or an example script/hip file would be really helpful. The simpler the explanation the better. Many thanks in advance.