mantragora
Let me just repost what MCG creator said when one of Softies asked about when/if MCG will support interactive and particles:We could definitely consider making MCG interactive and adding support for particles. I would suggest adding those requests to http://3dsmaxfeedback.autodesk.com. [3dsmaxfeedback.autodesk.com.]
Basically, if enough people will suck their b*lls long and hard enough, they will kindly CONSIDER adding interactivity to MCG. Why they didn't made it interactive from the start?
This is approach of Autodesk to their clients and software they make.
How the hell Max users can use this if there is no debug tool and if there is no preview ?
Node based system, for me need to be the oposite, a way the devellop and progress interactively, manipulating nodes.
I guess it's the way 90% of the people work… blindly.
A small example could be the rendering system, As far as i know Max haven't a decent progressive rendering system while I first got one in 2003 with fprime. But nothing changed while normally every 3d artist should have switched to lightwave ;-)