hi all,
having trouble comping object id's in nuke. i get the object id pass to render correctly in a multi-layer exr. load it up in nuke, all fine. but when trying to actually use the id layer i cannot seperate it into seperate objects.
i can see the luminance ranges are stored correctly but when i try to seperate them i get groups of objects not individual objects.
there is a thread with a similair problem, which they solve by using a gizmo that is no longer available for download
http://www.vfxtalk.com/forum/nuke-object-id-exr-t11509.html [vfxtalk.com]
would really appreciate help as this would save a lot of time in the pipeline. right now we're having to do a work around and not actually use the object id feature at all
thanks in advance