cell shading, ink outline?
10915 14 3- mta
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- tallkien
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- tallkien
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- jason_iversen
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mta
i get about 100 lines similar to this when i do the wren render
Unknown command: ray_dbound
Unknown command: ray_raytrace
Unknown command: ray_quit
This looks like you're using a Mantra ROP and replacing the command “mantra” with “wren”. Are you doing that?
Because if you are, you actually need to use the Wren ROP. Wren does not understand the IFD generated by the mantra ROP.
Good luck!
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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- mta
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wren output seems pretty rough so i used a blur on that when composing, and overall i like the results.
Im not sure if the boxes should have all their edges inked? i tried to get that look, but no luck, what should i do about that, if anything? the answer may be in wren but ive tried the options, and found very little info on it, unsure where to go from here. level of detail seems to do nothing..
Im not sure if the boxes should have all their edges inked? i tried to get that look, but no luck, what should i do about that, if anything? the answer may be in wren but ive tried the options, and found very little info on it, unsure where to go from here. level of detail seems to do nothing..
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- Carlos
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Try this out:
http://www.visualparadigms.com/houdini/downloads.php?type=shaders [visualparadigms.com]
(vpToon)
It's a little bit better then the standard two tone. Have not tested it fully though….
–Carlos
http://www.visualparadigms.com/houdini/downloads.php?type=shaders [visualparadigms.com]
(vpToon)
It's a little bit better then the standard two tone. Have not tested it fully though….
–Carlos
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hi Carlos, i tried the shader and it didnt render initially because of my default primitive geometry (worked on subd and nurbs though).
nice effect… i like the graduated blend between highlight and diffuse colour, looks like it will be possible to get a nice cartoony 3d look rather than straight cell look, which is what im aiming for.
cheers
nice effect… i like the graduated blend between highlight and diffuse colour, looks like it will be possible to get a nice cartoony 3d look rather than straight cell look, which is what im aiming for.
cheers
- Carlos
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