I thought this would be easy converting .osm to .obj, I found the open street map pages and downloaded the .osm format file, but although I'd gotten the impression it would be straightforward it appears it's not. Anyone know where I can get something that will take .osm data and convert it into .obj (or houdini friendly format) preferably in separate layers (roads, buildings etc)? Much appreciated.
I can't afford the ‘building cities’ tutorial (weeps).
.osm to .bgeo
5556 4 4- harry_the_cat
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- Sahak Sahakian
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- matthias_k
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Hopefully this is not against forum rules, if yes, please let me know.
Houdini XML Based Procedural Cities
https://cmivfx.com/store/233-houdini-xml-based-procedural-cities [cmivfx.com]
@ I can't afford the ‘building cities’ tutorial (weeps).
Maybe subscribe to the cmivfx newsletter to get promo codes
or have a short look on promo code pages like:
http://couponfollow.com/site/cmivfx.com [couponfollow.com]
;-)
Houdini XML Based Procedural Cities
https://cmivfx.com/store/233-houdini-xml-based-procedural-cities [cmivfx.com]
@ I can't afford the ‘building cities’ tutorial (weeps).
Maybe subscribe to the cmivfx newsletter to get promo codes
or have a short look on promo code pages like:
http://couponfollow.com/site/cmivfx.com [couponfollow.com]
;-)
English is not my native language, sorry in advance for any misunderstanding :-)
- mandrake0
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- matthias_k
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Many thanks, glad to hear this :-)
This means: 40$ - 70% = 12$
if I'm right
and the tutorial is very good in my opinion, but if you buy it, please read:
http://forums.odforce.net/topic/16614-help-with-a-cmivfx-tutorial-houdini-xml-based-procedural-cities/ [forums.odforce.net]
and if you follow the tutorial carefully, you can extract informations how to
build an basic SVG importer ;-)
This means: 40$ - 70% = 12$
if I'm right
and the tutorial is very good in my opinion, but if you buy it, please read:
http://forums.odforce.net/topic/16614-help-with-a-cmivfx-tutorial-houdini-xml-based-procedural-cities/ [forums.odforce.net]
and if you follow the tutorial carefully, you can extract informations how to
build an basic SVG importer ;-)
English is not my native language, sorry in advance for any misunderstanding :-)
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