Hi guys, Me and a friend of mine started working on a 4 to 6 minutes short movie. Houdini will be our main tool but Maya will also be used for rigging and animation.
The basic idea behind the short is a school day for a little girl that hates school After the storyboard is finished I'll show it to you guys.
Bellow you can see the first light explorations and grading tests for one of the locations. It's late morning, overcast with sunny spells. The overall mood of the image should be a little sad so no warm colours. Again, very early tests, the class is missing a lot of assets and most of them are still WIP, especially the shaders.
Thanks Rafael and sorry for the late reply, I was quite busy with the day time job
Anyways, here are more lighting/grading exploration. At the same time I'm working on creating new assets and refining the current ones. I know it's not the usual workflow but since I'm the only one working on these parts I think it offers more flexibility and faster results
Now that's interesting never thought of that. Well the story takes place in ‘55 in a school from a small village and the first 3 quarters of the short are quite sad so we are looking for a colder feel. On the other hand we still want to make it visually apealing… I think it’s a delicate balance that we are searching for at this stage.
Not much new on the 3d side since there is a crazy time at work but I wanted to share with you some character exploration that my fiend Mads Jakobsen is doing: