Animate fracture houdini

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urgent help, tutorials houidni of this type are very difficult to find, and very few people know but are selfish with knowledge. anyone have a sample file on how to do this type of fracture animated simulation.
https://vimeo.com/7251151 [vimeo.com]

https://vimeo.com/7262375 [vimeo.com]

https://vimeo.com/65238554 [vimeo.com]

Help please!
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caravana7
urgent help, tutorials houidni of this type are very difficult to find, and very few people know but are selfish with knowledge. anyone have a sample file on how to do this type of fracture animated simulation.
https://vimeo.com/7251151 [vimeo.com]

https://vimeo.com/7262375 [vimeo.com]

https://vimeo.com/65238554 [vimeo.com]

Help please!



someone???????
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Your third link has a google share link to a .hip file in the comments. I haven't looked at it, but just mentioning it in case you missed that.
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As Edward mentioned, in your first post the third vimeo link has a reference to a file that the user posted as one method to do this. The link works as I was able to download the file and open in H13. Go to the DOPs network to view the simulation.

The only thing missing from that file is adding a DOP Import SOP in the original deforming geometry pointing to the DOP Network, Import Style set to “Import Geometry…” and the object mask set to piece* as you can see in the Details View pane pointing at the DOP network.

This file uses Houdini's RBD solver which would be a good choice over Bullet in this case as you can get some concave geometry. With tight intersections on deforming geometry, this may give Bullet some issues but Houdini's RBD solver handles these cases more gracefully.
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