How could I search for a specific chs i.e: `chs(“../ptgroup”)`without hovering with the mouse over the available parameter….
thx in advance
finding channels
1970 6 4- Follyx
- Member
- 237 posts
- Joined: June 2006
- Offline
- are2d2
- Member
- 79 posts
- Joined: April 2011
- Offline
- tamte
- Member
- 8554 posts
- Joined: July 2007
- Offline
RMB on the node or parm
choose View Dependences from menu
set View to:References
there are all nodes/parms that your node/parm is referencing (is depended on)
by clicking on any of them you will see the expression that is referencing any parameter
by clicking to small arrow next to it you will jump to referenced node/parm
choose View Dependences from menu
set View to:References
there are all nodes/parms that your node/parm is referencing (is depended on)
by clicking on any of them you will see the expression that is referencing any parameter
by clicking to small arrow next to it you will jump to referenced node/parm
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- mgbaker
- Member
- 73 posts
- Joined: April 2020
- Online
@tamte and others,
This should probably be obvious to me, but...
The info on how to find channel dependencies, above, was super useful, but if I have an entry like ch("../num_thingies") in a parameter, how do I find where the num_thingies parameter is defined? (I'm trying to debug a huge hip file that is not my own -- it has thousands of nodes and many layers...)
Thank you!
Mary
This should probably be obvious to me, but...
The info on how to find channel dependencies, above, was super useful, but if I have an entry like ch("../num_thingies") in a parameter, how do I find where the num_thingies parameter is defined? (I'm trying to debug a huge hip file that is not my own -- it has thousands of nodes and many layers...)
Thank you!
Mary
- toadstorm
- Member
- 359 posts
- Joined: April 2017
- Offline
Nodes and their parameters in Houdini are just like a file system on disk. "../num_thingies" is a relative path pointing to the parent node of whatever node you currently have selected, so check the parameters on the parent node of whatever node you're looking at for the source.
MOPs (Motion Operators for Houdini): http://www.motionoperators.com [www.motionoperators.com]
- jluchini
- Member
- 2 posts
- Joined: July 2020
- Offline
- mrCatfish
- Member
- 731 posts
- Joined: Dec. 2006
- Offline
-
- Quick Links