Confused with Shadow Pass

   3178   3   1
User Avatar
Member
55 posts
Joined: July 2005
Offline
Hi all, im hoping to get a bit of help…

Im trying to render off a separate shadow pass. Ive read earlier posts, but they dont really answer what i want to do.

For simplicity ill use the ball/groundplane example - say i have a ball floating above a ground plane….all i want to do is render the shadow cast from the ball onto the ground. In other words I want the ball, and its alpha channel to be completely invisible, and ONLY get the shadow it casts onto the ground as an isolated pass.

Right now i cant render the shadow without selecting the ‘Ball’ as being a visible object, in which case it gets in the way of my composite.

Any advice as to what im doing wrong

Thanks in advance to anyone that can help me

J
:?:
User Avatar
Staff
3455 posts
Joined: July 2005
Offline
have you read throught these:
http://www.sidefx.com/community/learn/rendering/index.html [sidefx.com]
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
User Avatar
Member
55 posts
Joined: July 2005
Offline
Cheers arctor!

I did actually have the pdf's, but i misinterpreted some important info

Thanks

J
User Avatar
Staff
3455 posts
Joined: July 2005
Offline

I don't have the net at home so I've been reading through all of the legacy stuff…and I just happend to have read those this weekend
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
  • Quick Links