Hi guys,
I recently installed Houdini 14 but I can't use it. It crashes constantly. If I try and apply the Mountain SOP to anything it crashes. If I try and select points and use the transform tools it crashes, theres a few other ways it crashes but those are the ones I can repeat constantly. I already tried a reinstallation as well as switching between the Apple and Nvidia drivers (the latest, straight from their site.)
I have the following hardware:
Mac Pro (Mid 2010)
Processor 3.33 GHz 6-Core Intel Xeon
Memory 24 GB 1333 MHz DDR3 ECC
OS: Yosemite 10.10.1
Graphics: NVidia Quadro K5000 4096MB
I saw crashes mentioned but I only found solutions for Windows, nothing for Mac.
I finally have a few weeks to start learning Houdini and then this happens

I'm on Houdini Apprentice I'm not sure if SideFx wants me to file a bug report. I know some software only wants paying users to submit bug reports but I can generate crash logs easily enough if it helps. Here is one:
Crash report from Scott; Houdini FX Version 14.0.201.13
Uptime 48 seconds
Wed Jan 21 23:12:38 2015
Caught signal 11
2 libHoudiniUI.dylib 0x000000010ea64770 AP_Interface::coreDumpChaser(UTsignalHandlerArg) + 640
3 libHoudiniUI.dylib 0x000000010ea6793e AP_Interface::si_CrashHandler::chaser(UTsignalHandlerArg) + 46
4 libHoudiniUT.dylib 0x0000000115471b32 signalCallback(UTsignalHandlerArg) + 546
5 libHoudiniUT.dylib 0x0000000115695d81 UT_Signal::processSignal(int, __siginfo*, void*) + 209
6 libsystem_platform.dylib 0x00007fff85deaf1a _sigtramp + 26
7 ??? 0x0000000000000001 0x0 + 1
8 GLEngine 0x00007fff9006a83c gleDirtyBufferObjectCurrentBindPoints + 109
9 libHoudiniUI.dylib 0x000000010eac0b24 RE_OGLBuffer::initialize(RE_Render*, void const*) + 356
10 libHoudiniUI.dylib 0x000000010eac0e34 RE_OGLBuffer::setData(RE_Render*, void const*, int, int) + 228
11 libHoudiniUI.dylib 0x000000010eb5f35e RE_VertexArray::setArray(RE_Render*, void const*, int, int, int) + 142
12 libHoudiniUI.dylib 0x000000010eaa344c RE_Font::createFontDeferData(RE_Render*, UT_StringArray const&, UT_Array<RE_Font*> const&, UT_Array<UT_Unicode::transform*> const&, UT_Array<UT_RGBAT<float> > const&, UT_Array<UT_Vector3T<float> > const&, float, float, float, float, UT_Array<RE_FontDeferData>&) + 9692
13 libHoudiniUI.dylib 0x000000010eb38cb8 RE_RenderUI::draw(RE_Render*) + 1256
14 libHoudiniUI.dylib 0x000000010eb38462 RE_RenderUI::flush(bool) + 66
15 libHoudiniUI.dylib 0x000000010eaf6260 RE_OGLRender::popDepthState(int*) + 80
16 libHoudiniAPPS3.dylib 0x0000000109e0f0ce DM_VPortAgent::doRenderCurrentName(RE_Render*, int, int) + 2702
17 libHoudiniAPPS3.dylib 0x0000000109e05875 DM_VPortAgent::doRenderName(RE_Render*, int, int, bool) + 149
18 libHoudiniAPPS3.dylib 0x0000000109e048c8 DM_VPortAgent::doRender(RE_Render*, int, int) + 776
19 libHoudiniAPPS3.dylib 0x0000000109e3899f DM_Viewport::doRender(RE_Render*, int, int) + 399
20 libHoudiniUI.dylib 0x000000010ec878aa UI_Feel::renderMe(RE_Render*, int, int) + 938
21 libHoudiniUI.dylib 0x000000010ec8b215 UI_Feel::doRenderKids(RE_Render*, int, int) + 133
22 libHoudiniUI.dylib 0x000000010ec8b075 UI_Feel::doRender(RE_Render*, int, int) + 197
23 libHoudiniUI.dylib 0x000000010ec878aa UI_Feel::renderMe(RE_Render*, int, int) + 938
24 libHoudiniUI.dylib 0x000000010ec8b215 UI_Feel::doRenderKids(RE_Render*, int, int) + 133
25 libHoudiniUI.dylib 0x000000010ec8b075 UI_Feel::doRender(RE_Render*, int, int) + 197
26 libHoudiniUI.dylib 0x000000010ed83b1a UI_Viewport::reRender(RE_Render*, bool) + 202
27 libHoudiniUI.dylib 0x000000010ed88085 UI_Window::renderChildViews(RE_Render*) + 757
28 libHoudiniUI.dylib 0x000000010ed884e6 UI_Window::doRedraw() + 598
29 libHoudiniAPPS3.dylib 0x0000000109e2e77a dm_ViewLayoutWindow::doRedraw() + 538
30 libHoudiniUI.dylib 0x000000010ed18d59 UI_Queue::doWindowRedraws() + 505
31 libHoudiniUI.dylib 0x000000010ed1a8d1 UI_Queue::suspendRedraws(bool, bool) + 113
32 libHoudiniAPPS3.dylib 0x000000010a0d4df8 JEDI_View::invokeMoveTool(int, JEDI_View::ToolSpace, bool) + 856
33 libHoudiniAPPS3.dylib 0x000000010a24d558 MSS_SingleOpState::handleSelectorDone(UI_Event*) + 424
34 libHoudiniUI.dylib 0x000000010ed176a6 UI_Queue::UI_ActualQueue::processHighPriorityEvents() + 214
35 libHoudiniUI.dylib 0x000000010ed1a8b8 UI_Queue::suspendRedraws(bool, bool) + 88
36 libHoudiniAPPS3.dylib 0x000000010a0d4df8 JEDI_View::invokeMoveTool(int, JEDI_View::ToolSpace, bool) + 856
37 libHoudiniAPPS3.dylib 0x000000010a0de9c8 JEDI_View::handleKeyEvent(UI_Event*) + 936
38 libHoudiniAPPS3.dylib 0x0000000109f19283 FUSE_Viewer::handleKeyboardEvent(UI_Event*) + 131
39 libHoudiniUI.dylib 0x000000010ed18a3b UI_Queue::processNextEvent() + 763
40 libHoudiniUI.dylib 0x000000010ed18692 UI_Queue::drain() + 210
41 libHoudiniUI.dylib 0x000000010ed18f70 UI_Queue::eventLoop() + 304
42 libHoudiniUI.dylib 0x000000010ea69024 main + 4276
43 libdyld.dylib 0x00007fff8ac4d5c9 start + 1
44 ??? 0x0000000000000001 0x0 + 1