Is there anyway to get another style of viewport tumbling in place for 2016?
Yes, I have tried all the different version available for tumbling under preferences and they all s@#ck. Oops
ops: Come on, 80's style rotation, how about 21st century style?
I find that I am constantly struggling with the viewport orientation using a mouse. It is as if the world origin is always projected 100 meters in to the scene. So I have to rotate, drag, rotate, drag and then my orientation gets all tilted and there is no convenient way to reset that. If I was looking through a camera I can manually reset rotations by selecting the node, activating the Transform TAB.
All other 3D programs are better at this, Blender, Cinema4D, 3DSMax etc. Consider the 3D max style. When your mouse is in the center of the viewport you are rotating, then along the outer edge you tumble.
Is there any way to configure Houdini for better viewport manipulation?
Is there some secret world origin parameter that may have gotten ‘jacked’ somewhere along the line and I am suffering needlessly? I have uninstalled and re-installed Houdini many times across several versions during 2015.





