Curious as to why I can see in my viewport and render geometry with 0 alpha?
The setup works as expected until I add a point sop to randomize the colour. Then the alpha seems to stop working as expected. (is visible)
How do I randomize (or otherwise control my colour) whilst keeping my alpha?
Again I'm sure I'm missing something blindingly obvious but can't quite suss it.
Thanks
Alpha
1395 2 0- Simon Russell
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- circusmonkey
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- Simon Russell
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